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Borland C++ V5.02
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GDIMETA.PAK
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GLOBALS.H
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C/C++ Source or Header
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1997-05-06
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9KB
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212 lines
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (C) 1993-1995 Microsoft Corporation. All Rights Reserved.
//
// PURPOSE:
// Contains declarations for all globally scoped names in the program.
//
//-------------------------------------------------------------------------
// Product identifier string defines
// **TODO** Change these strings to the name of your application.
#define APPNAME GDIMeta
#define ICONFILE GDIMeta.ICO
#define SZAPPNAME "GDIMeta"
#define SZDESCRIPTION "GDI MetaFile Example Application"
#define SZABOUT "About GDI Meta"
#define SZVERSION "Version 4.0"
//-------------------------------------------------------------------------
// Functions for handling main window messages. The message-dispatching
// mechanism expects all message-handling functions to have the following
// prototype:
//
// LRESULT FunctionName(HWND, UINT, WPARAM, LPARAM);
// **TODO** Add message-handling function prototypes here. Be sure to
// add the function names to the main window message table in
// gdimeta.c.
LRESULT MsgCommand (HWND, UINT, WPARAM, LPARAM); // gdimeta.c
LRESULT MsgDestroy (HWND, UINT, WPARAM, LPARAM);
LRESULT MsgCreate (HWND, UINT, WPARAM, LPARAM);
LRESULT MsgSize (HWND, UINT, WPARAM, LPARAM);
LRESULT MsgPaletteChanged (HWND, UINT, WPARAM, LPARAM);
LRESULT MsgQueryNewPalette (HWND, UINT, WPARAM, LPARAM);
LRESULT MsgQueryEndSession (HWND, UINT, WPARAM, LPARAM);
LRESULT MsgClose (HWND, UINT, WPARAM, LPARAM);
LRESULT MsgNotify (HWND, UINT, WPARAM, LPARAM); // toolbar.c
LRESULT MsgTimer (HWND, UINT, WPARAM, LPARAM); // statbar.c
LRESULT MsgMenuSelect (HWND, UINT, WPARAM, LPARAM);
//-------------------------------------------------------------------------
// Functions for handling main window commands--ie. functions for
// processing WM_COMMAND messages based on the wParam value.
// The message-dispatching mechanism expects all command-handling
// functions to have the following prototype:
//
// LRESULT FunctionName(HWND, WORD, WORD, HWND);
// **TODO** Add message-handling function prototypes here. Be sure to
// add the function names to the main window command table in
// gdimeta.c.
LRESULT CmdExit (HWND, WORD, WORD, HWND); // gdimeta.c
LRESULT CmdRefresh (HWND, WORD, WORD, HWND);
LRESULT CmdAbout (HWND, WORD, WORD, HWND); // about.c
LRESULT CmdInfo (HWND, WORD, WORD, HWND); // infodlg.c
LRESULT CmdDrawMode (HWND, WORD, WORD, HWND); // client.c
LRESULT CmdFill (HWND, WORD, WORD, HWND);
LRESULT CmdCreatePen (HWND, WORD, WORD, HWND);
LRESULT CmdCreateBrush(HWND, WORD, WORD, HWND);
LRESULT CmdFileNew (HWND, WORD, WORD, HWND); // file.c
LRESULT CmdFileOpen (HWND, WORD, WORD, HWND);
LRESULT CmdFileSave (HWND, WORD, WORD, HWND);
LRESULT CmdFileSaveAs (HWND, WORD, WORD, HWND);
//-------------------------------------------------------------------------
// Global function prototypes.
// **TODO** Add global function prototypes here.
BOOL InitApplication(HINSTANCE, int); // Init
BOOL CenterWindow(HWND, HWND); // Misc
HWND CreateClientWindow(HWND); // Client
VOID ClientNewDrawing(VOID);
HENHMETAFILE GetCurrentEMF(VOID);
VOID Open(LPSTR, BOOL, HWND); // File
VOID SaveAs(LPSTR, HWND);
BOOL QuerySaveFile(HWND);
typedef struct tagFILEMAP
{
HANDLE hFile;
HANDLE hFileMap;
LPVOID pFileMap;
} FILEMAP, *PFILEMAP;
BOOL MapFileReadOnly(LPCSTR, LPCSTR, PFILEMAP);
BOOL MapFileReadWrite(LPCSTR, LPCSTR, PFILEMAP, DWORD, DWORD);
BOOL CloseFileMapping(PFILEMAP);
#define MAKEBOOL(i) ((BOOL) !!(i))
#define RECTWIDTH(lprc) ((lprc)->right - (lprc)->left)
#define RECTHEIGHT(lprc) ((lprc)->bottom - (lprc)->top)
char *GetFName(VOID);
extern char szFName[256];
// Callback functions. These are called by Windows.
// **TODO** Add new callback function prototypes here.
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK ClientWndProc(HWND, UINT, WPARAM, LPARAM);
//-------------------------------------------------------------------------
// Global variable declarations.
extern HINSTANCE hInst; // The current instance handle
extern char szAppName[]; // The name of this application
extern char szTitle[]; // The title bar text
extern HWND hWndClient; // The Client window
extern HCURSOR hcursHourGlass; // IDC_WAIT cursor
extern HENHMETAFILE hEMF; // Current metafile handle
extern BOOL bModify; // TRUE if current doc has been modified
// palette-related globals
extern HPALETTE hPalette; // App's logical palette
extern BOOL bPalDevice; // palette device flag
// **TODO** For NON-MDI applications, uncomment line 1 below and comment
// line 2. For MDI applications, uncomment line 2 below, comment
// line 1, and then define hwndMDIClient as a global variable in
// INIT.C
#define hwndMDIClient NULL /* (1) Stub for NON-MDI applications. */
// extern HWND hwndMDIClient; /* (2) For MDI applications. */
//-------------------------------------------------------------------------
// Message and command dispatch infrastructure. The following type
// definitions and functions are used by the message and command dispatching
// mechanism and do not need to be changed.
// Function pointer prototype for message handling functions.
typedef LRESULT (*PFNMSG)(HWND, UINT, WPARAM, LPARAM);
// Function pointer prototype for command handling functions.
typedef LRESULT (*PFNCMD)(HWND, WORD, WORD, HWND);
// Enumerated type used to determine which default window procedure
// should be called by the message- and command-dispatching mechanism
// if a message or command is not handled explicitly.
typedef enum
{
edwpNone, // Do not call any default procedure.
edwpWindow, // Call DefWindowProc.
edwpDialog, // Call DefDlgProc (This should be used only for
// custom dialogs - standard dialog use edwpNone).
edwpMDIChild, // Call DefMDIChildProc.
edwpMDIFrame // Call DefFrameProc.
} EDWP; // Enumeration for Default Window Procedures
// This structure maps messages to message handling functions.
typedef struct _MSD
{
UINT uMessage;
PFNMSG pfnmsg;
} MSD; // MeSsage Dispatch structure
// This structure contains all of the information that a window
// procedure passes to DispMessage in order to define the message
// dispatching behavior for the window.
typedef struct _MSDI
{
int cmsd; // Number of message dispatch structs in rgmsd
MSD *rgmsd; // Table of message dispatch structures
EDWP edwp; // Type of default window handler needed.
} MSDI, FAR *LPMSDI; // MeSsage Dipatch Information
// This structure maps command IDs to command handling functions.
typedef struct _CMD
{
WORD wCommand;
PFNCMD pfncmd;
} CMD; // CoMmand Dispatch structure
// This structure contains all of the information that a command
// message procedure passes to DispCommand in order to define the
// command dispatching behavior for the window.
typedef struct _CMDI
{
int ccmd; // Number of command dispatch structs in rgcmd
CMD *rgcmd; // Table of command dispatch structures
EDWP edwp; // Type of default window handler needed.
} CMDI, FAR *LPCMDI; // CoMmand Dispatch Information
// Message and command dispatching functions. They look up messages
// and commands in the dispatch tables and call the appropriate handler
// function.
LRESULT DispMessage(LPMSDI, HWND, UINT, WPARAM, LPARAM);
LRESULT DispCommand(LPCMDI, HWND, WPARAM, LPARAM);
// Message dispatch information for the main window
extern MSDI msdiMain;
// Command dispatch information for the main window
extern CMDI cmdiMain;